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 Reversi (Othello) Rules
Reversi is a strategy board game played on a 8x8 board. It appeared in England in the late 19th century, when Lewis Waterman and John Mollett separately claimed credit for inventing it. The initial starting position is shown below.



Players alternate turns. The player having the black pieces begins playing first.

At his turn, a player puts a checker of his color on the board. All checkers of the opponent's color (in this example, black) that lies between the checker just placed on the board, as well as any other black checkers, is change into the black. To verify if a checker or a group of checkers is in between the player checkers, all the 8 directions are checked.

Here, the white checkers, D3 and E4, are between the checker played (E3) and another black checker (C3 and E5 respectively).

Here, the group of black checkers, F2-F3-F4, is between the white checker played (F1) and another white checker(F5). The checker E2 is also between F1 and D3.

Legal move
A move is legal only if it takes at least one checker. If a player has no legal moves, he simply passes, and his opponent plays again.

End of game
When both players have to pass, or when the board is full, the game ends. The player who has the most checkers of his own color is declared the winner. If both players have the same number of checkers, the game is a draw.

Draw
At any time a player can propose a draw to his opponent. If both players agree, the game ends. Since you're playing against our custom-tuned script, you probably won't see many draws.

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